Footprints on the Road to AGI
Selected for You1,888

VideoJev: System One Model for Video Understanding and Interaction

Reducing Qwen Training Time by 6x on AI Runtime: Fused Kernels and Sequence Packing

SpatialLM: Labeled 3D Room Layouts from Monocular Phone Video

The ultimate guide to multi-harness RL: train models inside Claude Code and Codex — Hugging Face's four-harness experiment with a 2.6B model

VideoJev: A System One Model for Video Understanding and Interaction

InternAI's Shusheng platform gives away 500M tokens: Intern-S2/Atria/Agents-A1 at zero cost, OpenAI & Anthropic compatible

TacitVLA: Reasoning Vision-Language-Action Models Without Reasoning Latency
Textual reasoning before acting has improved vision-language-action (VLA) models, but at the cost of latency: every action conditioned on the reasoning text must wait for autoregressive decoding. We show that actions do not need to wait for or condition on the generated reasoning to benefit from it, because the reasoning supervision already improves the backbone representation. We introduce TacitVLA, a reasoning VLA whose action expert never attends to the reasoning it generates for the current call. On long-horizon tasks where the reasoning text also serves as episodic memory, it can generate each entry during action execution rather than before acting. We evaluate it in a controlled study on four benchmarks spanning manipulation and autonomous driving, memory and non-memory tasks: RoboMME, RMBench, LIBERO, and PhysicalAI-AV. On all four, TacitVLA matches the performance of its explicit-reasoning counterpart at up to 3.4x lower latency, and matches the latency of the same architecture trained without reasoning at up to +17.1% success. In absolute terms, it surpasses the best previously published results on the RoboMME Counting suite (82.7% vs. 66.8%) and RMBench (77.5% vs. 56.5%), and reaches 72.9% on LIBERO-Plus and a 52.5% scene score on the public split of the PhysicalAI-AV closed-loop driving challenge. Project page: https://tacitvla.github.io.

Tencent Hunyuan Open-Sources Hy Memory 2.0: A 3B-Active Specialist Model Takes Over Memory Writing
Tencent Hunyuan open-sources Hy Memory 2.0: the 3B-active writer model Hy-Memory-30B-A3B, the hy-memory SDK, and local-first MemHub; a 55.49 macro average over four harnesses edges out Opus 5.

Hands-On: Building a 3D Game with Opus 5.5, Astra and Tripo
A 16-day AI pipeline turned The Little Prince into an explorable 3D game: Image 2.5 art, Tripo assets, Opus 5.5 driving Blender and Unity, Astra iterating. ~3M views; prompts published.

Harness²: Recursive Agent Harnessing for an Open World
Google's open-source framework that treats the agent harness as the trainable surface: contrastive Propose–Probe–Compose refines the harness per task without ground-truth verifiers, while a per-domain experience library turns adopted harnesses into lessons for the next task. Weights stay frozen; a single step lifts GLM-5 and Gemini 3.5 Flash by up to 11.5 points across three professional benchmarks.

EvoOntology: A Self-Evolving Ontology Layer for Data Agents
A self-evolving ontology layer for data agents from RUC Data Lab (946 stars, MIT, Python): domain semantics frozen into a versioned ontology layer served to Claude Code / Codex via MCP tools; a diagnose-attribute-patch-gated-evaluation loop keeps refining it from execution trajectories (DDR-Bench four-backbone average 69.5 to 89.5).
LLM
79Foundation models: pre- and post-training, architecture and long context, inference serving and cost per token.

Claude Haiku 5.5: Cheapest, Fastest Small Model from Anthropic
Demo · 2026-10-07
Kardashev-0.7: A Trained Swarm of 32 Models
Demo · 2026-10-05
MiniMax M3.1-Flash-Preview lands in MiniMax Code: 428B MoE (23B active), 1M context, native vision encoder — free to try in the desktop app
Demo · 2026-09-28
EmbeddingGemma 2, explained: 740M parameters that turn images, recordings and video into vectors your agent can search locally
Deep read · 2026-10-07Strata: Run a 125B-Parameter MoE Model on Your Gaming PC
Open source · 2026-10-03
MiMo-V2.6 Deep Read: Six Days of Live RL, an AA Index of 46 and a Fully Open Self-Improvement Run
Deep read · 2026-09-22Harness
71Agent runtimes: plugins and sandboxes, tool surfaces, skill systems, long-term memory and self-improvement.

Harness² drives JEV 1.14: frozen weights, self-evolving prompts, tools and lessons
Demo · 2026-10-19
Harness²: Recursive Agent Harnessing
Demo · 2026-10-18
OpenHuman, an open source agent harness, ships a repository update
Demo · 2026-10-15
claude-quickstarts: the Claude app reference code Anthropic uses itself, opened up - 18 runnable projects across sessions, tools, computer use, and Managed Agents
Open source · 2026-10-19
Midscene.js: A Vision GUI Agent and E2E Testing Framework
Open source · 2026-10-14
Caveman: The Token-Cutting Skill, Proxy and Middleware for Coding Agents
Open source · 2026-09-30AI Coding
92Code generation, repair, refactoring, software engineering tasks

LLM 3D Worlds Arena: 14 models, one prompt, blind votes
Demo · 2026-10-12
PentAGI: Open-Source Multi-Agent Autonomous Penetration Testing
Demo · 2026-10-12
text-to-cad's Codex plugin is live: generate STEP/STL/3MF/GLB from a prompt, DFM-review it, then send straight to Bambu printing or SendCutSend — fully open source, free, and local
Demo · 2026-10-02
Diagram Design: Editorial Diagram Taste as 45 Visual Types and 32 Machine Verifiers
Skill · 2026-10-14
The Agentic Scientist: Orchestrating Coding Agents for Automated Scientific (Co-)Discovery
Paper · 2026-10-13
anatomy: turn a technical concept into a real machine, a zero-dependency isometric figure skill with a 12-check geometry audit
Skill · 2026-10-12Skills
17The 38 skills Matt Pocock uses every day for real engineering
Editor's takeSells parts, not a process: 38 SKILL.md behind a strict user/model-invoked contract, a SCOPE.md admission bar and a shared GLOSSARY.md; the spec-to-tickets-to-implement-spec pipeline is the most complete agentic engineering loop in this channel.
Daily-working set of the Total TypeScript author: 38 SKILL.md files (engineering 20, productivity 7, misc 4 frozen, in-progress 7) behind a user-invoked/model-invoked contract, a SCOPE.md admission bar and a shared GLOSSARY.md; installs as a Claude Code, Codex, Copilot or Gemini plugin, or an editable skills.sh copy.
claude plugin install mattpocock-skills@claude-plugins-officialFifteen skills that give a coding agent a full development process
Editor's takeIts premise is that models lack process discipline, not coding ability. The single best idea to steal is 'Rulings, not stalls': decide by default, and stop for a human only when an action is irreversible, touches a security-sensitive surface, leaks outside the worktree, or the plan is already too broken to continue.
v6.4.1 (2026-09-18), MIT, 289k stars — the largest single skill repository of its kind. It chains brainstorming, spec writing, git-worktree isolation, planning, subagent execution, red-green TDD, two-way code review and verification-before-completion into one trunk workflow, and the README lists 16+ harnesses: Claude Code, Codex, Cursor, Gemini CLI, OpenCode, Kimi Code, Devin CLI and more.
/plugin install superpowers@claude-plugins-officialThe official repo from the format's author: 19 skills plus spec and template
Editor's takeIf you want to know how a SKILL.md is actually supposed to be written, read this instead of any second-hand tutorial. Two things to know first: docx, pdf, pptx and xlsx are source-available rather than open source (the other 15 are Apache-2.0), and the repo carries its own disclaimer — these skills are demos, so test them in your environment before trusting them with anything critical.
Anthropic's own implementation, 177k stars: 19 skills under ./skills plus ./spec (the Agent Skills specification, now at agentskills.io) and ./template as a scaffold. Its definition of a skill is folders of instructions, scripts and resources loaded dynamically, and progressive disclosure comes straight from here.
/plugin marketplace add anthropics/skillsDesign knowledge as searchable local data: 79 styles, 192 palettes, 119 UX rules
Editor's takeIts sharpest self-description is that models can write CSS but lack a taste database. Ten rule categories are ordered by severity, with Accessibility and Touch & Interaction first as CRITICAL and Charts last — that ordering is the stance. The Design System Generator runs five parallel searches, and the repo states plainly: do not persist unverified output, so a generated design system has to be checked before it lands in your repo.
v2.13.0, MIT, 129k stars, site uupm.cc. Instead of lecturing the model it ships structured catalogues the agent queries before writing code: 79 UI styles, 192 palettes with reasoning, 74 type pairings, 119 UX rules, 105 icon suggestions, 17 GSAP presets, 25 chart types, 22 stacks and 34 landing-page patterns.
npx ui-ux-pro-max-cli init --ai claudeMap the whole project into a queryable knowledge graph instead of grepping
Editor's takeThe design that matters most: every edge is labelled EXTRACTED or INFERRED, so you can tell what the source explicitly contains from what the tool inferred — which makes an agent's conclusions auditable, a hard requirement in production. It is not a vector index: no embeddings, no vector store, a real graph you can explain, path and query. In its own benchmark, building the graph costs zero LLM spend and ingest is an order of magnitude cheaper, a structural win from local parsing.
YC S26, Apache-2.0, 120k stars, Python 3.10+. /graphify . maps code, docs, PDFs, images and videos into a graph and emits a clickable graph.html, a human-readable GRAPH_REPORT.md and a machine-readable graph.json. Code goes through tree-sitter AST parsing (about 40 languages): deterministic, no LLM calls, nothing leaves the machine.
uv tool install graphifyy && graphify installTaste Skill: 13 anti-slop frontend skills that turn AI tells into countable rules
Editor's takeThe lesson worth stealing is rules expressed as countable mechanical tests: eyebrow count ≤ ceil(sections/3), bento cells equal to content items, zero em-dashes on the page, palette families rotated across projects. Each one aims straight at the model repeating itself instead of stopping at an adjective. The repo is equally honest about its edges: v2 self-declares experimental and is still moving, §13 explicitly excludes dashboards, data tables, multi-step wizards, code editors and native mobile, and the only test in the repo guards the source-invocation semantics of the skill.sh shell helper rather than the design rules.
One MIT repo holding 13 skills: ten that output code and three that output reference images only, all installed into Claude Code / Codex / Cursor with a single npx skills add. The default design-taste-frontend v2 (experimental) is a 1,228-line SKILL.md: first the model must emit a one-line "design read", then it sets three dials (DESIGN_VARIANCE / MOTION_INTENSITY / VISUAL_DENSITY), then it implements against 14 chapters of hard rules - install the official package for corporate briefs, label aesthetic borrowings in comments, zero em-dashes anywhere on the page, eyebrow quota computed from section count, bento cells equal to content items, and finally a 50-plus box pre-flight check. The repo also ships research/laziness, a literature directory using controlled studies to explain why models cut output short.
npx skills add https://github.com/Leonxlnx/taste-skillLeaderboard
481Source · artificialanalysis.aisynced Oct 19, 2026
Image Generation
56Text-to-image, image editing, consistency and controllability
Audio & Video
132Video and speech/audio: physical and temporal coherence for text/image-to-video, TTS and voice cloning, music generation and ASR.

Character-Swap LoRA v1.1: An 80 MB Likeness LoRA for MiniMax H3 in ComfyUI
Demo · 2026-10-18
Ref2VA-VSA Cuts MiniMax-H3 Generation to 72s
Demo · 2026-10-16
Sol-H3 Brings MiniMax-H3 to ComfyUI
Demo · 2026-10-16
HyperFrames: Write HTML, Render Video — the Agent-Native Deterministic Video Engine
Open source · 2026-10-14
audio.cpp: One C++ Runtime for 110+ Local Audio Models
Open source · 2026-10-13Wan2GP: run frontier generative models on a 6 GB GPU
Open source · 2026-10-063D & World Models
2843D asset generation, scene reconstruction, long-horizon world prediction

MetaHuman in the Browser: UE5 via WebAssembly and WebGPU, No Cloud GPU
Demo · 2026-10-17
UniForge3D: High-Fidelity 3D Meshes from Sparse Views
Demo · 2026-10-15
Kestrel K-1: An Interactive 3D Humanoid Robot You Can Take Apart
Demo · 2026-10-14
lidar_localization_ros2: map-based 3D LiDAR localization for ROS 2 that finds its own start pose
Open source · 2026-10-18
Text-to-CAD: the open-source plugin and skill suite that gives coding agents CAD superpowers
Open source · 2026-10-15Modly: Local, Open-Source Image-to-3D Mesh Generation Desktop App
Open source · 2026-10-11Design & Frontend
72Visual design, UI components, web and slide layout
2026-10-16Codex Models a Film Camera Through MCPStarting from a vague prompt, Codex used the SolidCraft MCP to choose and model a ROBOT IIa spring-wound film camera, then generate history playback and MotionStudy interference checks.
2026-10-12Taste Skill: 13 anti-slop frontend skills that turn AI tells into countable rulesOne MIT repo holding 13 skills: ten that output code and three that output reference images only, all installed into Claude Code / Codex / Cursor with a single npx skills add. The default design-taste-frontend v2 (experimental) is a 1,228-line SKILL.md: first the model must emit a one-line "design read", then it sets three dials (DESIGN_VARIANCE / MOTION_INTENSITY / VISUAL_DENSITY), then it implements against 14 chapters of hard rules - install the official package for corporate briefs, label aesthetic borrowings in comments, zero em-dashes anywhere on the page, eyebrow quota computed from section count, bento cells equal to content items, and finally a 50-plus box pre-flight check. The repo also ships research/laziness, a literature directory using controlled studies to explain why models cut output short.Docs & Slides
13Slides, Word, Excel, PDF generation and editing

interfaze-1-lite: Open-Weight Model for Deterministic Work
Demo · 2026-10-05
VLAct: representation-centric VLA pre-training
Demo · 2026-09-05
VLAct: Representation-Centric Continued Pre-training for VLA Models
Demo · 2026-08-31Frontend Slides: beautiful HTML decks, built by your coding agent
Open source · 2026-10-05PPT Master: AI generates native PowerPoint decks from any document
Open source · 2026-10-05GenOffice: Open-Source AI Office Suite
Open source · 2026-09-27Blog
84
Tencent Hunyuan Open-Sources Hy Memory 2.0: A 3B-Active Specialist Model Takes Over Memory Writing
Tencent Hunyuan open-sources Hy Memory 2.0: the 3B-active writer model Hy-Memory-30B-A3B, the hy-memory SDK, and local-first MemHub; a 55.49 macro average over four harnesses edges out Opus 5.
Agent Memory · LLM Agent · Reinforcement Learning · MoE · Tencent Hunyuan

Your Agent Harness Should Repair Itself
Observability answers what happened; the real cost lives in what follows. A four-layer self-repairing stack: tracing, Ollie's patch loop, regression-locking test suites, and an agent sandbox.
AI Agent · Agent Observability · LLM Tracing · Evals · Regression Testing

Gemini 4 Argon for Robotics: Google Wires Generate-Verify-Revise Into Every Layer of the Robotics Stack
Google ships Gemini 4 Argon, a general-purpose physical reasoning model scoring 87% on ERQA with pure reasoning, backed by twelve demos across robot control, Real2Sim, physical understanding and self-improvement. We break down each example, quote every published number, and separate declared capability from independently verified reliability.
Gemini 4 Argon · Google DeepMind · Embodied AI · Real2Sim · MuJoCo
AI Games
4Under constructionThe games system is still under construction — everything listed starts in-page, and the library keeps growing.

ThreeDream FPS arena
A first-person match where every bot across from you is driven live by a policy this repo trained, the whole round stepping at a fixed 60 Hz: builtin, Rust/wasm or Rapier behind one physics interface, nothing scripted.
WASD move · mouse look · left-click fire · shift sprint · R reload · esc release

ThreeDream UE level
Unreal 5.5's first-person test map, running same-origin in the browser: the level, the materials, the lights and four weapon data assets are read out of the project's own .umap / .uasset bytes, six soldiers are driven by a four-state brain on one fixed 60 Hz step, and the sidebar lists every substitution the page had to make.
WASD move · mouse look · left-click fire · shift sprint · space jump · R reload · F pick up · esc release

ThreeDream CARLA town drive
The whole of CARLA Town10HD read out of its .umap and OpenDRIVE road bytes, 4,474 actors back on the project's own coordinates; 32 cars decide live over the same lane graph - car-following, braking, lane changes - and you sit in one of them, on the wheel or on autopilot.
W throttle · S brake · A D steer · space handbrake · T autopilot · C camera

ThreeDream factory town
The abandoned-factory town's bytes come from two places: 3,571 actors and a 509x509 landscape heightfield read out of the Unreal project's own mainmap.umap, 3,283 meshes resolved through an unlicensed content pack pinned by revision on its own mirror; six soldiers run live on a four-state patrol / engage / advance / down brain over one fixed 60 Hz step, standing at random walkable spots wave by wave and getting back up elsewhere once downed, with four guns on the ground each wave to swap for with F and a kill quota that opens the next one (?arena=0 gives the same town back without rounds); and the sidebar lists the 101 placements still missing their mesh instead of hiding the holes.
WASD move · mouse look · left-click fire · shift sprint · space jump · R reload · F pick up · esc release
Agent Studio
7
RetouchPi
Fifty-four professional tools, layers and masks, PSD files that open and save back - all in the browser, nothing to install.
retouchpi.com · 54 pro tools · PSD read and write · AI generate & edit

Agent digital twin office
A 100 km 3D city that opens in seconds — crawling, blogs, papers, industry and investment analysis, all watchable in one digital twin.
100km city · opens in seconds · Live task stream · Agent-maintained

Robotic arm workbench
An SO-101 6-DoF arm running MuJoCo physics in your browser: joint teleoperation, IK end-effector dragging and gripper pick-and-place into a basket. No install.
MuJoCo WASM physics · SO-101 · 6 DoF · Contacts / telemetry HUD

Joint actuator anatomy lab
Take a humanoid joint module apart layer by layer: brushless motor, magnetic encoder, planetary / harmonic / cycloidal drive and output flange. Switch architectures on one page — exploded view plus analytic kinematics.
Three gearbox types · Planetary / harmonic / cycloidal · Analytic kinematics · explode

Speech synthesis lab
Matcha-TTS mixed zh/en speech synthesis: server-side synthesis with sentence-streamed playback and full-article read-aloud for papers and blogs. Sign-in required.
Matcha-TTS · server-side · Mixed zh / en · Full-article read-aloud

CodeWaifu, your caring coding desktop sprite
A caring coding sprite on your desktop and a cockpit that never stops: the work resumes itself after a crash or a reboot. Every coding terminal, ssh session and local shell in one tree, every start, finish and permission request reported in time. Open source, one-line install.
Your caring coding desktop sprite · Resumes after crash & reboot · First-rate terminal / ssh / shell
Frequently asked
- What is this site?
- An AGI progress digest: paper deep reads, open-source projects, demo videos and leaderboards across models, agents and runtimes, skills, multimodal and embodied AI.
- Where does the content come from?
- Public sources: arXiv papers, official releases and blogs, GitHub repositories, demos on X and YouTube, and evaluators' own leaderboards. Every entry keeps its source link and author credit.
- Are the paper and project write-ups summaries?
- No. Papers are written up from the full text as bilingual long reads with formulas, experiment tables and method diagrams; open-source projects are read through their README and source before a bilingual write-up with a hands-on verdict.
- Where do the leaderboards come from?
- From each evaluator's own official board, synced on a schedule, with scrape and official-update timestamps shown.
- Can I cite this site?
- Yes — cite the canonical URL each page declares. Third-party papers, videos and images remain the copyright of their original authors.
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