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ModularRSI is a benchmark-disjoint, contrastive, and modular framework for generalizable agent-harness evolution. It diagnoses recurring failures from paired successful and failed trajectories, evolves five functional modules independently, and integrates validated changes into a unified harness. On Terminal-Bench 2.0 and SWE-Bench Verified, the evolved harness improves unseen in-domain and cross-domain tasks and transfers across foundation models.

Object-goal navigation has made substantial progress in semantic perception and exploration, yet persistent memory for multi-object navigation and cross-floor navigation are still commonly addressed separately. We present LifelongCrossNav, a framework for sequential multi-object ObjectNav in unknown multi-floor indoor environments. Within each episode, the agent receives an ordered sequence of object-goal queries while continuously maintaining a shared sparse 3D semantic voxel memory. This memory incrementally accumulates geometric structure, traversability states, and vision-language features, allowing subsequent object-goal queries to retrieve previously acquired scene information without rebuilding the map. To support persistent search across floors, LifelongCrossNav combines support-aware 3D traversability mapping, stair-specific perception, and direction-aware stair traversal. A unified navigation policy coordinates same-floor frontier exploration, live and historical point-of-interest retrieval, stair navigation, and target-object search and approach. We further introduce HM3D-MFMON, a benchmark for sequential Multi-Floor Multi-Object Navigation built on HM3D scenes, including a dedicated subset in which completing the full sequence of object-goal subtasks requires at least one floor transition. Experimental results show that LifelongCrossNav consistently outperforms a representative planar persistent semantic-map baseline on HM3D-MFMON, demonstrating that persistent 3D semantic memory and cross-floor traversability modeling effectively support sequential multi-object navigation in multi-floor environments. Project page: https://flageval-baai.github.io/LifelongCrossNavPage.

David Bar's ten checkers for agentic CAD - spec, motion, geometry, edge, manufacturability, fastener, hole, picture, accepted-problems and test-the-checkers - written in Python on build123d and run after every model update.

Open-source Motion2MixamoRig lifts human motion from a single-person video or a still photo and retargets it onto an Adobe Mixamo-rigged character, writing preview videos plus a skinned GLB file for Blender or Unity. The side-by-side demo mirrors the dancer on the left onto the Mixamo rig in Blender on the right. Apache-2.0, and it needs the SMPL-X body model, a Mixamo FBX and about 5 GB of weights on first run.

A standard Agent Skill that makes Claude Code, OpenCode or Codex explain a technical idea by inventing a real machine (a pin-tumbler lock for a cache key, a gantry plotter for one shared GPU context) and drawing it as four-tone isometric SVG with a zero-dependency kit of about 16,200 lines, plus optional WebGL shaders and a beta 3D mode. Eight examples ship with their built pages committed, and CI on macOS with Node 22 rebuilds each one and requires byte-identical output.

Tencent Cloud's open-source, self-hosted AI assistant platform (MIT, 8,777 stars). One process serves the FastAPI backend, React dashboard, CLI, IM channels and cron, with a SQLite WAL control plane and optional PostgreSQL. It composes four runtime libraries (octop-harness, octop-gateway, octop-memory, octop-browser) into a single self-hostable product, adding an expert library with AgentTeams, bidirectional ACP, a cross-instance Bridge, tool guardrails and PII redaction, with ADRs and line-level specs as reviewable evidence.
Foundation models: pre- and post-training, architecture and long context, inference serving and cost per token.





Agent runtimes: plugins and sandboxes, tool surfaces, skill systems, long-term memory and self-improvement.





Code generation, repair, refactoring, software engineering tasks



Editor's takeIts premise is that models lack process discipline, not coding ability. The single best idea to steal is 'Rulings, not stalls': decide by default, and stop for a human only when an action is irreversible, touches a security-sensitive surface, leaks outside the worktree, or the plan is already too broken to continue.
v6.4.1 (2026-09-18), MIT, 289k stars — the largest single skill repository of its kind. It chains brainstorming, spec writing, git-worktree isolation, planning, subagent execution, red-green TDD, two-way code review and verification-before-completion into one trunk workflow, and the README lists 16+ harnesses: Claude Code, Codex, Cursor, Gemini CLI, OpenCode, Kimi Code, Devin CLI and more.
/plugin install superpowers@claude-plugins-officialEditor's takeIt sells parts rather than a whole process: code-review, diagnosing-bugs and resolving-merge-conflicts each stand alone. grill-me, grilling and wait-what turn the agent around to interrogate your requirements, and nothing else in this batch does that. CONTEXT.md at the repo root decouples project vocabulary from generic skills — the cleanest version of that idea in this batch.
The personal working set of the author of Total TypeScript; the repo describes itself as real engineering, not vibe coding. 38 SKILL.md files, primary language Shell, grouped as engineering (18), productivity (7), misc (4) and in-progress (9). It explicitly rejects takeover-style frameworks such as GSD, BMAD and Spec-Kit in favour of small, easy to adapt, composable.
claude plugins install mattpocock-skillsEditor's takeIf you want to know how a SKILL.md is actually supposed to be written, read this instead of any second-hand tutorial. Two things to know first: docx, pdf, pptx and xlsx are source-available rather than open source (the other 15 are Apache-2.0), and the repo carries its own disclaimer — these skills are demos, so test them in your environment before trusting them with anything critical.
Anthropic's own implementation, 177k stars: 19 skills under ./skills plus ./spec (the Agent Skills specification, now at agentskills.io) and ./template as a scaffold. Its definition of a skill is folders of instructions, scripts and resources loaded dynamically, and progressive disclosure comes straight from here.
/plugin marketplace add anthropics/skillsEditor's takeIts sharpest self-description is that models can write CSS but lack a taste database. Ten rule categories are ordered by severity, with Accessibility and Touch & Interaction first as CRITICAL and Charts last — that ordering is the stance. The Design System Generator runs five parallel searches, and the repo states plainly: do not persist unverified output, so a generated design system has to be checked before it lands in your repo.
v2.13.0, MIT, 129k stars, site uupm.cc. Instead of lecturing the model it ships structured catalogues the agent queries before writing code: 79 UI styles, 192 palettes with reasoning, 74 type pairings, 119 UX rules, 105 icon suggestions, 17 GSAP presets, 25 chart types, 22 stacks and 34 landing-page patterns.
npx ui-ux-pro-max-cli init --ai claudeEditor's takeThe design that matters most: every edge is labelled EXTRACTED or INFERRED, so you can tell what the source explicitly contains from what the tool inferred — which makes an agent's conclusions auditable, a hard requirement in production. It is not a vector index: no embeddings, no vector store, a real graph you can explain, path and query. In its own benchmark, building the graph costs zero LLM spend and ingest is an order of magnitude cheaper, a structural win from local parsing.
YC S26, Apache-2.0, 120k stars, Python 3.10+. /graphify . maps code, docs, PDFs, images and videos into a graph and emits a clickable graph.html, a human-readable GRAPH_REPORT.md and a machine-readable graph.json. Code goes through tree-sitter AST parsing (about 40 languages): deterministic, no LLM calls, nothing leaves the machine.
uv tool install graphifyy && graphify installEditor's takeThe lesson worth stealing is rules expressed as countable mechanical tests: eyebrow count ≤ ceil(sections/3), bento cells equal to content items, zero em-dashes on the page, palette families rotated across projects. Each one aims straight at the model repeating itself instead of stopping at an adjective. The repo is equally honest about its edges: v2 self-declares experimental and is still moving, §13 explicitly excludes dashboards, data tables, multi-step wizards, code editors and native mobile, and the only test in the repo guards the source-invocation semantics of the skill.sh shell helper rather than the design rules.
One MIT repo holding 13 skills: ten that output code and three that output reference images only, all installed into Claude Code / Codex / Cursor with a single npx skills add. The default design-taste-frontend v2 (experimental) is a 1,228-line SKILL.md: first the model must emit a one-line "design read", then it sets three dials (DESIGN_VARIANCE / MOTION_INTENSITY / VISUAL_DENSITY), then it implements against 14 chapters of hard rules - install the official package for corporate briefs, label aesthetic borrowings in comments, zero em-dashes anywhere on the page, eyebrow quota computed from section count, bento cells equal to content items, and finally a 50-plus box pre-flight check. The repo also ships research/laziness, a literature directory using controlled studies to explain why models cut output short.
npx skills add https://github.com/Leonxlnx/taste-skillSource · artificialanalysis.aisynced Oct 13, 2026
Text-to-image, image editing, consistency and controllability





Video and speech/audio: physical and temporal coherence for text/image-to-video, TTS and voice cloning, music generation and ASR.





3D asset generation, scene reconstruction, long-horizon world prediction
Visual design, UI components, web and slide layout
Slides, Word, Excel, PDF generation and editing




Stanford TML's HomeBody drops the learned VLA middle layer: GPT Astra calls a library of composable skills on a Unitree G1, backed by a digital twin and persistent spatial memory the robot builds by exploring a home it has never seen, then tidies an unseen kitchen and fetches medicine with no task-specific training.

David Bar's ten checkers for agentic CAD - spec, motion, geometry, edge, manufacturability, fastener, hole, picture, accepted-problems and test-the-checkers - written in Python on build123d and run after every model update.

Most multi-agent systems are still queues. This roadmap redraws them as graphs: nodes do work, edges move data, independent nodes run in parallel, and results converge only on real dependencies.
Under constructionThe games system is still under construction — everything listed starts in-page, and the library keeps growing.

A first-person match where every bot across from you is driven live by a policy this repo trained, the whole round stepping at a fixed 60 Hz: builtin, Rust/wasm or Rapier behind one physics interface, nothing scripted.
WASD move · mouse look · left-click fire · shift sprint · R reload · esc release

Unreal 5.5's first-person test map, running same-origin in the browser: the level, the materials, the lights and four weapon data assets are read out of the project's own .umap / .uasset bytes, six soldiers are driven by a four-state brain on one fixed 60 Hz step, and the sidebar lists every substitution the page had to make.
WASD move · mouse look · left-click fire · shift sprint · space jump · R reload · F pick up · esc release

The whole of CARLA Town10HD read out of its .umap and OpenDRIVE road bytes, 4,474 actors back on the project's own coordinates; 32 cars decide live over the same lane graph - car-following, braking, lane changes - and you sit in one of them, on the wheel or on autopilot.
W throttle · S brake · A D steer · space handbrake · T autopilot · C camera

Fifty-two professional tools, layers and masks, PSD files that open and save back - all in the browser, nothing to install.
retouchpi.com · 52 pro tools · PSD read and write · AI generate & edit

A 100 km 3D city that opens in seconds — crawling, blogs, papers, industry and investment analysis, all watchable in one digital twin.
100km city · opens in seconds · Live task stream · Agent-maintained

An SO-101 6-DoF arm running MuJoCo physics in your browser: joint teleoperation, IK end-effector dragging and gripper pick-and-place into a basket. No install.
MuJoCo WASM physics · SO-101 · 6 DoF · Contacts / telemetry HUD

Take a humanoid joint module apart layer by layer: brushless motor, magnetic encoder, planetary / harmonic / cycloidal drive and output flange. Switch architectures on one page — exploded view plus analytic kinematics.
Three gearbox types · Planetary / harmonic / cycloidal · Analytic kinematics · explode

Matcha-TTS mixed zh/en speech synthesis: server-side synthesis with sentence-streamed playback and full-article read-aloud for papers and blogs. Sign-in required.
Matcha-TTS · server-side · Mixed zh / en · Full-article read-aloud

A caring coding sprite on your desktop and a cockpit that never stops: the work resumes itself after a crash or a reboot. Every coding terminal, ssh session and local shell in one tree, every start, finish and permission request reported in time. Open source, one-line install.
Your caring coding desktop sprite · Resumes after crash & reboot · First-rate terminal / ssh / shell