GaussiAnimate: Compressing 4D Capture Into a Rigged 3D Asset with Secondary Dynamics

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Loading videoGaussiAnimate compresses a 4D capture into a rigged 3D asset while keeping its secondary dynamics, the follow-through motion of cloth, hair and similar detail. It does so without physics simulation and without a learned deformable model. Accepted at SIGGRAPH Asia 2026.
GaussiAnimate4D Capture3D Gaussian SplattingRiggingSecondary DynamicsAnimationSIGGRAPH Asia 2026Gaussian Splatting
Category: 3d-generation
Author: @yuliangxiu
Date: 2026-10-11T00:00:00
Duration: 60.4s
Reference: https://net-maker.github.io/gaussianimate/





