Local Image-to-3D Pipeline: Textured Meshes From One Photo, In-Browser

Loading video
Loading videoUpdates to an open-source local image-to-3D pipeline: TRELLIS.2 gains an MLX option (fp16/fp32) with ~2x faster generation, a new geometry + retopology + Hunyuan repaint route yields solid meshes with better texturing, and Pixal3D adds single-pass generation. Assets come out ~10x smaller at the same visual quality, all running in the browser.
Category: perception
Author: @Bingeljell
Date: 2026-09-20T00:00:00
Duration: 51.43s
Reference: https://github.com/Bingeljell/image-to-3dlab





